Do you already know how to make a digital prototype?
A prototype is the way you test your basic idea and the assumptions on which it is based in gathering user feedback.
The key is that prototyping is done quickly and with a minimum of time and resources.
Prototypes are an initial, “real” test of the product concept.
The classic example of prototyping was demonstrated by the famous example of Zappos originator Nick Swinmurn.
However, while prototypes can take many forms (paper, video, digital, and even just asking the right group of people), Boldare focuses on digital product development, and when a project would benefit from prototyping, it almost always has some kind of digital presence or format.
Whatever format you choose for your prototype, it must be easily understood by your audience.
Even if it doesn’t look like the product you’re thinking of at this early stage, your prototype needs to have some element of realism.
Principles of prototyping
In addition to making your prototype look as realistic as possible, Knapp, Zeratsky, and Kowitz offer a few other general rules to follow when digitally prototyping.
The first is that you can prototype absolutely anything. It’s about the attitude.
Prototypes are often made under a lot of time pressure.
At Boldare, we do not insist on prototyping for a day, because if we create a prototype, we care about the time needed to build a suitable prototype for the project and nothing else.
That said, we totally agree that a positive attitude is by far the number one tool.
You should know how to make a digital prototype.